[MIRROR] fixes hollow survival pod window spawners [MDB IGNORE] (#18178)

* fixes hollow survival pod window spawners (#72000)

## About The Pull Request
they used fulltile survival pods so it just spawned 4 full windows in
one place

## Why It's Good For The Game
i use them on my map and it upsets me

## Changelog
🆑
fix: fixes hollow survival pod window spawners
/🆑

* fixes hollow survival pod window spawners

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-12-17 04:29:27 +01:00
committed by GitHub
parent 9d546a30c7
commit 0af2aa035b
2 changed files with 39 additions and 39 deletions
@@ -91,20 +91,20 @@
smoothing_groups = list(SMOOTH_GROUP_SURVIVAL_TITANIUM_POD, SMOOTH_GROUP_SHUTTLE_PARTS)
canSmoothWith = list(SMOOTH_GROUP_SURVIVAL_TITANIUM_POD)
/obj/structure/window/reinforced/shuttle/survival_pod/spawner/north
dir = NORTH
/obj/structure/window/reinforced/shuttle/survival_pod/spawner/east
dir = EAST
/obj/structure/window/reinforced/shuttle/survival_pod/spawner/west
dir = WEST
/obj/structure/window/reinforced/survival_pod
name = "pod window"
icon = 'icons/obj/lavaland/survival_pod.dmi'
icon_state = "pwindow"
/obj/structure/window/reinforced/survival_pod/spawner/north
dir = NORTH
/obj/structure/window/reinforced/survival_pod/spawner/east
dir = EAST
/obj/structure/window/reinforced/survival_pod/spawner/west
dir = WEST
//Door
/obj/machinery/door/airlock/survival_pod
name = "Airlock"