Adds forgotten kit to armament beacon (#56016)

Adds the forgotten kit to the armament beacon, holding the same stats as knight armor and stone sentinel, But with the sprites for the old clockwork armor and helmet, as they are very nice looking sprites. Moves said sprites to the suit and hat file respectively. as-well as adding forgotten helmet/armour to the game, which are said armors.

Makes it easier to do any clockcult themed gimmick as the chaplain without wearing the god awful craftable armor, uses sprites that really shoulden't die on the same hill as clockcult. a few others have also told me they'd love to see the old clockcult armor and helmet sprites used for something, as they look nice.
This commit is contained in:
Coastfront
2021-01-11 14:13:42 -05:00
committed by GitHub
parent 1ef9389d43
commit 0afc6ab2d7
4 changed files with 27 additions and 0 deletions
+27
View File
@@ -1,5 +1,25 @@
// CHAPLAIN CUSTOM ARMORS //
/obj/item/clothing/head/helmet/chaplain/clock
name = "forgotten helmet"
desc = "It has the unyielding gaze of a god eternally forgotten."
icon_state = "clockwork_helmet"
inhand_icon_state = "clockwork_helmet_inhand"
armor = list(MELEE = 50, BULLET = 10, LASER = 10, ENERGY = 10, BOMB = 0, BIO = 0, RAD = 0, FIRE = 80, ACID = 80)
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDESNOUT
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
strip_delay = 8 SECONDS
dog_fashion = null
/obj/item/clothing/suit/armor/riot/chaplain/clock
name = "forgotten armour"
desc = "It sounds like hissing steam, ticking cogs, gone silent, It looks like a dead machine, trying to tick with life."
icon_state = "clockwork_cuirass"
inhand_icon_state = "clockwork_cuirass_inhand"
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
slowdown = 0
clothing_flags = NONE
/obj/item/clothing/head/helmet/chaplain
name = "crusader helmet"
desc = "Deus Vult."
@@ -52,6 +72,13 @@
return
/obj/item/storage/box/holy/clock
name = "Forgotten kit"
/obj/item/storage/box/holy/clock/PopulateContents()
new /obj/item/clothing/head/helmet/chaplain/clock(src)
new /obj/item/clothing/suit/armor/riot/chaplain/clock(src)
/obj/item/storage/box/holy
name = "Templar Kit"