Adds investigative logging for shooting the SM

This commit is contained in:
Cyberboss
2017-04-14 19:55:33 -04:00
parent 0fdeb3680d
commit 0b1fb0e773
@@ -383,7 +383,7 @@
return 0 // This stops people from being able to really power up the supermatter
// Then bring it inside to explode instantly upon landing on a valid turf.
investigate_log("has been hit by [Proj] fired by [Proj.firer]", "supermatter")
if(Proj.flag != "bullet")
power += Proj.damage * config_bullet_energy
if(!has_been_powered)