Fixes lack of dna in old blood.

Fixes some comments about blood procs in atoms.dm
Small tweak in xeno blood blood_DNA.
This commit is contained in:
phil235
2015-03-31 19:48:44 +02:00
parent 0cef9e5539
commit 0b403b3b03
4 changed files with 17 additions and 12 deletions
@@ -11,7 +11,7 @@
icon_state = "xfloor1"
random_icon_states = list("xfloor1", "xfloor2", "xfloor3", "xfloor4", "xfloor5", "xfloor6", "xfloor7")
var/list/viruses = list()
blood_DNA = list()
blood_DNA = list("UNKNOWN DNA" = "X*")
/obj/effect/decal/cleanable/xenoblood/Destroy()
for(var/datum/disease/D in viruses)
@@ -63,4 +63,5 @@
/obj/effect/decal/cleanable/blood/xtracks
icon_state = "xtracks"
random_icon_states = null
random_icon_states = null
blood_DNA = list("UNKNOWN DNA" = "X*")
-3
View File
@@ -50,11 +50,8 @@
gib.viruses += viruus
viruus.holder = gib
gib.blood_DNA = list()
if(MobDNA)
gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.blood_type
else if(istype(src, /obj/effect/gibspawner/xeno))
gib.blood_DNA["UNKNOWN DNA"] = "X*"
else if(istype(src, /obj/effect/gibspawner/generic)) // Probably a monkey
gib.blood_DNA["Non-human DNA"] = "A+"
var/list/directions = gibdirections[i]