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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 20:48:56 +01:00
fixes mod devices permanently fucking up (#64237)
if you couldnt equip a device, it would drop it on the ground and fuck up being a nodrop item, fixes that fixes the modsuit outfits not having internal slots set adds feedback to not being able to turn on a module due to suit not being active
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@@ -587,6 +587,13 @@
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old_module.on_deactivation()
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if(wearer)
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old_module.on_unequip()
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var/datum/action/item_action/mod/pinned_module/action = old_module.pinned_to[wearer]
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if(action)
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action.Remove(wearer)
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if(ai)
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var/datum/action/item_action/mod/pinned_module/action = old_module.pinned_to[ai]
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if(action)
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action.Remove(ai)
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old_module.pinned_to.Cut()
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old_module.on_uninstall()
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old_module.mod = null
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@@ -91,6 +91,8 @@
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/// Called when the module is selected from the TGUI, radial or the action button
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/obj/item/mod/module/proc/on_select()
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if(!mod.active || mod.activating || module_type == MODULE_PASSIVE)
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if(mod.wearer)
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balloon_alert(mod.wearer, "not active!")
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return
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if(module_type != MODULE_USABLE)
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if(active)
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@@ -125,6 +127,7 @@
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RegisterSignal(mod.wearer, COMSIG_ATOM_EXITED, .proc/on_exit)
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else
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balloon_alert(mod.wearer, "can't extend [device]!")
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mod.wearer.transferItemToLoc(device, src, force = TRUE)
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return
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else
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var/used_button = mod.wearer.client?.prefs.read_preference(/datum/preference/choiced/mod_select) || MIDDLE_CLICK
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@@ -142,7 +145,7 @@
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if(module_type == MODULE_ACTIVE)
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mod.selected_module = null
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if(device)
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mod.wearer.transferItemToLoc(device, src, TRUE)
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mod.wearer.transferItemToLoc(device, src, force = TRUE)
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balloon_alert(mod.wearer, "[device] retracted")
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UnregisterSignal(mod.wearer, COMSIG_ATOM_EXITED)
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else
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@@ -100,8 +100,8 @@
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grabbed_item.pickup(mod.wearer)
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mod.wearer.put_in_hands(grabbed_item)
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return
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var/pixel_x_change
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var/pixel_y_change
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var/pixel_x_change = 0
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var/pixel_y_change = 0
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var/direction = get_dir(grabbed_atom, next_turf)
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if(direction & NORTH)
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pixel_y_change = world.icon_size/2
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@@ -173,7 +173,11 @@
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/obj/item/mod/module/jetpack/advanced
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name = "MOD advanced ion jetpack module"
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desc = "An improvement on the previous model of electric thrusters. This one achieves higher speeds through \
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mounting of more jets and a red paint applied on it."
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icon_state = "jetpack_advanced"
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overlay_state_inactive = "module_jetpackadv"
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overlay_state_active = "module_jetpackadv_on"
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full_speed = TRUE
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///Eating Apparatus - Lets the user eat/drink with the suit on.
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