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Resolved var name conflict for bounce_away()
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@@ -44,6 +44,7 @@
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/turf/open/floor/holofloor/beach/water
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name = "water"
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icon_state = "water"
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bullet_sizzle = TRUE
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/turf/open/floor/holofloor/asteroid
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name = "asteroid"
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@@ -110,6 +111,7 @@
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icon = 'icons/turf/snow.dmi'
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icon_state = "snow"
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slowdown = 2
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bullet_sizzle = TRUE
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/turf/open/floor/holofloor/snow/cold
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initial_gas_mix = "nob=7500;TEMP=2.7"
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