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Changes how tongues apply TRAIT_SPEAKS_CLEARLY (#96027)
## About The Pull Request Adds a separate var that tells the tongue it should have `TRAIT_SPEAKS_CLEARLY` rather than necessitate it being in the `organ_traits` list ## Why It's Good For The Game This has caused issues with tongue subtypes twice, so let's not make it a third time ## Changelog 🆑 Melbert code: Changes the way tongues allow you to speak correctly to make them less prone to fault /🆑
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@@ -8,7 +8,6 @@
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attack_verb_continuous = list("licks", "slobbers", "slaps", "frenches", "tongues")
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attack_verb_simple = list("lick", "slobber", "slap", "french", "tongue")
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voice_filter = ""
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organ_traits = list(TRAIT_SPEAKS_CLEARLY)
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/**
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* A cached list of paths of all the languages this tongue is capable of speaking
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*
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@@ -31,6 +30,8 @@
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///for temporary overrides of the above variable.
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var/temp_say_mod = ""
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/// Whether the owner of this tongue can speak clearly. Being set to FALSE means they mumble and slur things
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var/speakable_with = TRUE
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/// Whether the owner of this tongue can taste anything. Being set to FALSE will mean no taste feedback will be provided.
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var/sense_of_taste = TRUE
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/// Determines how "sensitive" this tongue is to tasting things, lower is more sensitive.
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@@ -52,6 +53,8 @@
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// - then we cache it via string list
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// this results in tongues with identical possible languages sharing a cached list instance
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languages_possible = string_list(get_possible_languages())
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if(speakable_with)
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add_organ_trait(TRAIT_SPEAKS_CLEARLY)
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if(!sense_of_taste)
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add_organ_trait(TRAIT_AGEUSIA)
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@@ -155,7 +158,8 @@
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add_organ_trait(TRAIT_AGEUSIA)
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/obj/item/organ/tongue/on_failure_recovery()
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add_organ_trait(TRAIT_SPEAKS_CLEARLY)
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if(speakable_with)
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add_organ_trait(TRAIT_SPEAKS_CLEARLY)
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if(sense_of_taste)
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remove_organ_trait(TRAIT_AGEUSIA)
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@@ -548,7 +552,7 @@
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attack_verb_simple = list("beep", "boop")
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modifies_speech = TRUE
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taste_sensitivity = 25 // not as good as an organic tongue
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organ_traits = list(TRAIT_SPEAKS_CLEARLY, TRAIT_SILICON_EMOTES_ALLOWED)
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organ_traits = list(TRAIT_SILICON_EMOTES_ALLOWED)
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voice_filter = "alimiter=0.9,acompressor=threshold=0.2:ratio=20:attack=10:release=50:makeup=2,highpass=f=1000"
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/obj/item/organ/tongue/robot/could_speak_language(datum/language/language_path)
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@@ -610,7 +614,7 @@
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say_mod = "meows"
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liked_foodtypes = SEAFOOD | ORANGES | BUGS | GORE
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disliked_foodtypes = GROSS | CLOTH | RAW
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organ_traits = list(TRAIT_SPEAKS_CLEARLY, TRAIT_WOUND_LICKER, TRAIT_FISH_EATER, TRAIT_CARPOTOXIN_IMMUNE)
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organ_traits = list(TRAIT_WOUND_LICKER, TRAIT_FISH_EATER, TRAIT_CARPOTOXIN_IMMUNE)
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languages_native = list(/datum/language/nekomimetic)
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actions_types = list(/datum/action/item_action/organ_action/go_feral)
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var/feral_mode = FALSE
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