diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index f6917ee3c48..96dae8c0fc5 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -963,14 +963,10 @@ var/dark_light_range = 2.5 ///Variable to preserve old lighting behavior in flashlights, to handle darkness. var/dark_light_power = -3 - var/on = FALSE /obj/item/flashlight/flashdark/update_brightness() . = ..() - if(on) - set_light(dark_light_range, dark_light_power) - else - set_light(0) + set_light(dark_light_range, dark_light_power) //type and subtypes spawned and used to give some eyes lights, /obj/item/flashlight/eyelight