diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index fc54705ca14..6b619838ded 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -59,7 +59,7 @@ antag_flag = ROLE_CULTIST restricted_jobs = list("Chaplain","AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel") protected_jobs = list() - required_players = 35 + required_players = 30 required_enemies = 4 recommended_enemies = 4 enemy_minimum_age = 14 diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 91c61d06554..afaea2ecf44 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -5,7 +5,7 @@ /datum/game_mode/nuclear name = "nuclear emergency" config_tag = "nuclear" - required_players = 35 // 35 players - 5 players to be the nuke ops = 30 players remaining + required_players = 30 // 30 players - 5 players to be the nuke ops = 25 players remaining required_enemies = 5 recommended_enemies = 5 antag_flag = ROLE_OPERATIVE @@ -305,7 +305,7 @@ belt = /obj/item/weapon/gun/projectile/automatic/pistol backpack_contents = list(/obj/item/weapon/storage/box/engineer=1) - var/tc = 30 + var/tc = 25 /datum/outfit/syndicate/no_crystals tc = 0