Merge conflict fix

This commit is contained in:
Firecage
2016-01-17 19:15:30 +02:00
318 changed files with 4760 additions and 4221 deletions
@@ -66,13 +66,10 @@
var/datum/gas_mixture/gas = (..())
if(!gas)
return null
var/datum/gas_mixture/newgas = new/datum/gas_mixture()
newgas.oxygen = gas.oxygen
newgas.carbon_dioxide = gas.carbon_dioxide
newgas.nitrogen = gas.nitrogen
newgas.toxins = gas.toxins
newgas.volume = gas.volume
newgas.temperature = gas.temperature
newgas.copy_from(gas)
if(newgas.temperature <= target_temp)
return
+1
View File
@@ -11,6 +11,7 @@
var/health = 10
var/destroyed = 0
var/obj/item/stack/rods/stored
level = 3
/obj/structure/grille/New()
stored = new/obj/item/stack/rods(src)
+5 -3
View File
@@ -23,10 +23,12 @@
/obj/structure/janitorialcart/proc/wet_mop(obj/item/weapon/mop, mob/user)
if(reagents.total_volume < 1)
user << "<span class='warning'>[src] is out of water!</span>"
return 0
else
reagents.trans_to(mop, 5) //
reagents.trans_to(mop, 5)
user << "<span class='notice'>You wet [mop] in [src].</span>"
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
return 1
/obj/structure/janitorialcart/proc/put_in_cart(obj/item/I, mob/user)
if(!user.drop_item())
@@ -43,8 +45,8 @@
if(istype(I, /obj/item/weapon/mop))
var/obj/item/weapon/mop/m=I
if(m.reagents.total_volume < m.reagents.maximum_volume)
wet_mop(m, user)
return
if (wet_mop(m, user))
return
if(!mymop)
m.janicart_insert(user, src)
else
+5 -1
View File
@@ -61,6 +61,7 @@
/obj/structure/mirror/attackby(obj/item/I, mob/living/user, params)
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src)
if(I.damtype == STAMINA)
return
@@ -90,6 +91,7 @@
/obj/structure/mirror/attack_alien(mob/living/user)
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src)
if(islarva(user))
return
@@ -106,6 +108,7 @@
var/mob/living/simple_animal/M = user
if(M.melee_damage_upper <= 0)
return
user.changeNext_move(CLICK_CD_MELEE)
M.do_attack_animation(src)
if(shattered)
playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
@@ -115,6 +118,7 @@
/obj/structure/mirror/attack_slime(mob/living/user)
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src)
if(shattered)
playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
@@ -246,4 +250,4 @@
if(new_eye_color)
H.eye_color = sanitize_hexcolor(new_eye_color)
H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK)
H.update_body()
H.update_body()
@@ -7,6 +7,17 @@
anchored = 1
layer = 4
/obj/structure/plasticflaps/CanAStarPass(ID, to_dir, caller)
if(istype(caller, /mob/living))
if(istype(caller,/mob/living/simple_animal/bot/mulebot))
return 1
var/mob/living/M = caller
if(!M.ventcrawler && M.mob_size != MOB_SIZE_TINY)
return 0
return 1 //diseases, stings, etc can pass
/obj/structure/plasticflaps/CanPass(atom/movable/A, turf/T)
if(istype(A) && A.checkpass(PASSGLASS))
return prob(60)
@@ -11,8 +11,9 @@
/obj/structure/transit_tube_pod/New(loc)
..(loc)
air_contents.oxygen = MOLES_O2STANDARD * 2
air_contents.nitrogen = MOLES_N2STANDARD
air_contents.assert_gases("o2", "n2")
air_contents.gases["o2"][MOLES] = MOLES_O2STANDARD * 2
air_contents.gases["n2"][MOLES] = MOLES_N2STANDARD
air_contents.temperature = T20C
// Give auto tubes time to align before trying to start moving
@@ -124,11 +125,7 @@
// datum, there might be problems if I don't...
/obj/structure/transit_tube_pod/return_air()
var/datum/gas_mixture/GM = new()
GM.oxygen = air_contents.oxygen
GM.carbon_dioxide = air_contents.carbon_dioxide
GM.nitrogen = air_contents.nitrogen
GM.toxins = air_contents.toxins
GM.temperature = air_contents.temperature
GM.copy_from(air_contents)
return GM
// For now, copying what I found in an unused FEA file (and almost identical in a
+12
View File
@@ -439,6 +439,14 @@
/obj/structure/window/storage_contents_dump_act(obj/item/weapon/storage/src_object, mob/user)
return 0
/obj/structure/window/CanAStarPass(ID, to_dir)
if(!density)
return 1
if((dir == SOUTHWEST) || (dir == to_dir))
return 0
return 1
/obj/structure/window/reinforced
name = "reinforced window"
icon_state = "rwindow"
@@ -475,6 +483,7 @@
fulltile = 1
smooth = SMOOTH_TRUE
canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile)
level = 3
/obj/structure/window/reinforced/tinted/fulltile
icon = 'icons/obj/smooth_structures/tinted_window.dmi'
@@ -483,12 +492,14 @@
fulltile = 1
smooth = SMOOTH_TRUE
canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile/)
level = 3
/obj/structure/window/reinforced/fulltile/ice
icon = 'icons/obj/smooth_structures/rice_window.dmi'
icon_state = "ice_window"
maxhealth = 150
canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/reinforced/fulltile/ice)
level = 3
/obj/structure/window/shuttle
name = "shuttle window"
@@ -503,3 +514,4 @@
smooth = SMOOTH_TRUE
canSmoothWith = null
explosion_block = 1
level = 3