Random Name Generation refactor, generate random names based on languages (for species without name lists, like Felinids and Podpeople) (#83021)

## About The Pull Request

This PR moves random name generation for species onto their languages. 

What does this mean? 

- For species with a predefined name list, such as Lizards and Moths,
nothing.

- For species without predefined name lists, such as Felinids, their
names will now be randomly generated from their language's syllables.


![image](https://github.com/tgstation/tgstation/assets/51863163/dddce7a6-5882-4f97-b817-c8922033c8d2)


![image](https://github.com/tgstation/tgstation/assets/51863163/e34e03e9-bcca-45ff-84e4-239e606cd24f)

(In the prefs menu:) 


![image](https://github.com/tgstation/tgstation/assets/51863163/eb6ccf9b-8b1c-4637-b46e-66cab9c8aac0)

Why? 

- Well, we actually had some dead code that did this. All I did was fix
it up and re-enable it.
- Generates some pretty believable in-universe names for various
languages that are lacking name lists. Obviously defined lists would be
preferred, but until they are added, at least.
- Moves some stuff off of species, which is always nice. 
- Also hopefully makes it a tad easier to work with name generation.
There's now a standard framework for getting a random name for a mob,
and for getting a random name based on a species.

Misc: 

- Adds a generic `species_prototype` global, uses it in a lot of places
in prefs code.
- Makes `GLOB.species_list` init via the global defines
- Deletes Language SS
- Alphabetizes some instances of admin tooling using the list of all
species IDs
- Docs language stuff
- Deletes random_skin_tone, it does pretty much nothin

## Changelog

🆑 Melbert
refactor: Random Name Generation has been refactored. Report any
instances of people having weird (or "Unknown") names.
qol: Felinids, Slimepeople, Podpeople, and some other species without
defined namelists now automatically generate names based on their
primary language(s).
qol: More non-human names can be generated in codewords (and other misc.
areas) than just lizard names.
/🆑
This commit is contained in:
MrMelbert
2024-05-04 13:21:26 -05:00
committed by GitHub
parent 6e57b94657
commit 0cc5cfb178
68 changed files with 532 additions and 432 deletions
+2 -2
View File
@@ -16,7 +16,7 @@
/proc/randomize_human(mob/living/carbon/human/human, randomize_mutations = FALSE)
human.gender = human.dna.species.sexes ? pick(MALE, FEMALE, PLURAL, NEUTER) : PLURAL
human.physique = human.gender
human.real_name = human.dna?.species.random_name(human.gender) || random_unique_name(human.gender)
human.real_name = human.generate_random_mob_name()
human.name = human.get_visible_name()
human.set_hairstyle(random_hairstyle(human.gender), update = FALSE)
human.set_facial_hairstyle(random_facial_hairstyle(human.gender), update = FALSE)
@@ -24,7 +24,7 @@
human.set_facial_haircolor(human.hair_color, update = FALSE)
human.eye_color_left = random_eye_color()
human.eye_color_right = human.eye_color_left
human.skin_tone = random_skin_tone()
human.skin_tone = pick(GLOB.skin_tones)
human.dna.species.randomize_active_underwear_only(human)
// Needs to be called towards the end to update all the UIs just set above
human.dna.initialize_dna(newblood_type = random_blood_type(), create_mutation_blocks = randomize_mutations, randomize_features = TRUE)
+1 -2
View File
@@ -131,8 +131,7 @@ GLOBAL_DATUM(current_anonymous_theme, /datum/anonymous_theme)
/datum/anonymous_theme/proc/anonymous_name(mob/target)
var/datum/client_interface/client = GET_CLIENT(target)
var/species_type = client.prefs.read_preference(/datum/preference/choiced/species)
var/datum/species/species = new species_type
return species.random_name(target.gender,1)
return generate_random_name_species_based(target.gender, TRUE, species_type)
/**
* anonymous_ai_name: generates a random name, based off of whatever the round's anonymousnames is set to (but for sillycones).
+1 -2
View File
@@ -222,7 +222,7 @@ ADMIN_VERB(secrets, R_NONE, "Secrets", "Abuse harder than you ever have before w
if("allspecies")
if(!is_funmin)
return
var/result = input(holder, "Please choose a new species","Species") as null|anything in GLOB.species_list
var/result = input(holder, "Please choose a new species","Species") as null|anything in sortTim(GLOB.species_list, GLOBAL_PROC_REF(cmp_text_asc))
if(result)
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Mass Species Change", "[result]"))
log_admin("[key_name(holder)] turned all humans into [result]")
@@ -724,4 +724,3 @@ ADMIN_VERB(secrets, R_NONE, "Secrets", "Abuse harder than you ever have before w
var/datum/antagonist/malf_ai/antag_datum = new
antag_datum.give_objectives = keep_generic_objecives
assign_admin_objective_and_antag(player, antag_datum)