[Bounty] Juicing and distilling only consumes nutriment and vitamin (#83579)

## About The Pull Request
This PR closes a bounty
(https://tgstation13.org/phpBB/viewtopic.php?t=36203), but is also a
change I'm personally interested in.
Distilling and juicing now explicitly checks for nutriment and vitamin
and ignores any other reagents, as per the bounty requirements, meaning
potentially useful chems like oils don't get removed.
## Why It's Good For The Game
More possibilities for cooking and ghetto chemistry, makes more sense
because something like Frost Oil probably shouldn't turn into juice.
This commit is contained in:
cnleth
2024-06-13 21:23:14 +03:00
committed by GitHub
parent 2d169db11c
commit 0d2ce3cd87
5 changed files with 7 additions and 6 deletions
+1 -1
View File
@@ -311,7 +311,7 @@
product = /obj/item/food/grown/ash_flora/shavings
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
growing_icon = 'icons/obj/service/hydroponics/growing_mushrooms.dmi'
reagents_add = list(/datum/reagent/consumable/sugar = 0.06, /datum/reagent/consumable/ethanol = 0.04, /datum/reagent/stabilizing_agent = 0.06, /datum/reagent/consumable/mintextract = 0.02)
reagents_add = list(/datum/reagent/consumable/nutriment = 0.04, /datum/reagent/consumable/sugar = 0.06, /datum/reagent/consumable/ethanol = 0.04, /datum/reagent/stabilizing_agent = 0.06, /datum/reagent/consumable/mintextract = 0.02)
/obj/item/seeds/lavaland/porcini
name = "pack of porcini mycelium"