From 0d2fd5df5a106595b8570cd7a7cb6476dd8b2ff9 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sun, 11 Apr 2021 00:19:36 +0200 Subject: [PATCH] [MIRROR] Fixes issue with new buckle PR (#4807) * Fixes issue with new buckle PR (#58256) * Fixes issue with new buckle PR Co-authored-by: Seth Scherer --- code/game/objects/buckling.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm index a251efcdeb8..39269f62e73 100644 --- a/code/game/objects/buckling.dm +++ b/code/game/objects/buckling.dm @@ -108,10 +108,8 @@ if (CanPass(M, loc)) M.Move(loc) else - if (!check_loc && M.loc != loc && src.density) + if (!check_loc && M.loc != loc) M.forceMove(loc) - else - return FALSE if(anchored) ADD_TRAIT(M, TRAIT_NO_FLOATING_ANIM, BUCKLED_TRAIT)