diff --git a/code/modules/mod/mod_theme.dm b/code/modules/mod/mod_theme.dm index 32ee334358a..b18805f38d5 100644 --- a/code/modules/mod/mod_theme.dm +++ b/code/modules/mod/mod_theme.dm @@ -319,7 +319,7 @@ resistance_flags = FIRE_PROOF|LAVA_PROOF max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT - complexity_max = DEFAULT_MAX_COMPLEXITY - 5 + complexity_max = DEFAULT_MAX_COMPLEXITY - 2 charge_drain = DEFAULT_CHARGE_DRAIN * 2 allowed_suit_storage = list( /obj/item/resonator, @@ -1295,7 +1295,7 @@ post-void war era modular suit to ever be safely utilized by an operator. This ancient clunker is still functional, \ though it's missing several modern-day luxuries from updated Nakamura Engineering designs. \ Primarily, the suit's myoelectric suit layer is entirely non-existant, and the servos do very little to \ - help distribute the weight evenly across the wearer's body, making it slow and bulky to move in. \ + help distribute the weight evenly across the wearer's body when the suit is deactivated, making it slow and bulky to move in. \ The internal heads-up display is rendered in nearly unreadable cyan, as the visor suggests, \ leaving the user unable to see long distances. However, the way the helmet retracts is pretty cool." default_skin = "prototype" @@ -1304,8 +1304,8 @@ siemens_coefficient = 0 complexity_max = DEFAULT_MAX_COMPLEXITY + 5 charge_drain = DEFAULT_CHARGE_DRAIN * 2 - slowdown_inactive = 2 - slowdown_active = 1.5 + slowdown_inactive = 1.5 + slowdown_active = 1 ui_theme = "hackerman" inbuilt_modules = list(/obj/item/mod/module/anomaly_locked/kinesis/prebuilt/prototype) allowed_suit_storage = list( diff --git a/code/modules/mod/mod_types.dm b/code/modules/mod/mod_types.dm index f871d586037..6849bece366 100644 --- a/code/modules/mod/mod_types.dm +++ b/code/modules/mod/mod_types.dm @@ -107,6 +107,7 @@ /obj/item/mod/module/orebag, /obj/item/mod/module/clamp, /obj/item/mod/module/drill, + /obj/item/mod/module/mouthhole, ) default_pins = list( /obj/item/mod/module/gps, diff --git a/code/modules/mod/modules/module_pathfinder.dm b/code/modules/mod/modules/module_pathfinder.dm index 5f40982e9e9..2b4f9c70f5f 100644 --- a/code/modules/mod/modules/module_pathfinder.dm +++ b/code/modules/mod/modules/module_pathfinder.dm @@ -10,7 +10,7 @@ The implant is stored in the module and needs to be injected in a human to function. \ Nakamura Engineering swears up and down there's airbrakes." icon_state = "pathfinder" - complexity = 2 + complexity = 1 use_power_cost = DEFAULT_CHARGE_DRAIN * 10 incompatible_modules = list(/obj/item/mod/module/pathfinder) /// The pathfinding implant. diff --git a/code/modules/mod/modules/modules_engineering.dm b/code/modules/mod/modules/modules_engineering.dm index 4531b84f15a..bb822b64439 100644 --- a/code/modules/mod/modules/modules_engineering.dm +++ b/code/modules/mod/modules/modules_engineering.dm @@ -85,7 +85,7 @@ these are only capable of working in zero-gravity environments, a blessing to some Engineers." icon_state = "tether" module_type = MODULE_ACTIVE - complexity = 3 + complexity = 2 use_power_cost = DEFAULT_CHARGE_DRAIN incompatible_modules = list(/obj/item/mod/module/tether) cooldown_time = 1.5 SECONDS diff --git a/code/modules/mod/modules/modules_general.dm b/code/modules/mod/modules/modules_general.dm index 67763906e3f..88a4072c71c 100644 --- a/code/modules/mod/modules/modules_general.dm +++ b/code/modules/mod/modules/modules_general.dm @@ -361,7 +361,7 @@ ensuring they're comfortable; even if they're some that like it hot." icon_state = "regulator" module_type = MODULE_TOGGLE - complexity = 2 + complexity = 1 active_power_cost = DEFAULT_CHARGE_DRAIN * 0.3 incompatible_modules = list(/obj/item/mod/module/thermal_regulator) cooldown_time = 0.5 SECONDS @@ -392,7 +392,7 @@ however, this incredibly sensitive module is shorted out by EMPs. Luckily, cloning has been outlawed." icon_state = "dnalock" module_type = MODULE_USABLE - complexity = 2 + complexity = 1 use_power_cost = DEFAULT_CHARGE_DRAIN * 3 incompatible_modules = list(/obj/item/mod/module/dna_lock, /obj/item/mod/module/eradication_lock) cooldown_time = 0.5 SECONDS diff --git a/code/modules/mod/modules/modules_medical.dm b/code/modules/mod/modules/modules_medical.dm index 1dd92418921..db5843b63b5 100644 --- a/code/modules/mod/modules/modules_medical.dm +++ b/code/modules/mod/modules/modules_medical.dm @@ -13,7 +13,7 @@ but it's up to you to do something with it." icon_state = "health" module_type = MODULE_ACTIVE - complexity = 2 + complexity = 1 use_power_cost = DEFAULT_CHARGE_DRAIN incompatible_modules = list(/obj/item/mod/module/health_analyzer) cooldown_time = 0.5 SECONDS diff --git a/code/modules/mod/modules/modules_ninja.dm b/code/modules/mod/modules/modules_ninja.dm index 0987c777764..035e37f7c6e 100644 --- a/code/modules/mod/modules/modules_ninja.dm +++ b/code/modules/mod/modules/modules_ninja.dm @@ -332,7 +332,7 @@ /obj/item/mod/module/energy_net name = "MOD energy net module" desc = "A custom-built net-thrower. While conventional implementations of this capturing device \ - tilize monomolecular fibers or cutting razorwire, this uses hardlight technology to deploy a \ + utilize monomolecular fibers or cutting razorwire, this uses hardlight technology to deploy a \ trapping field capable of immobilizing even the strongest opponents." icon_state = "energy_net" removable = FALSE diff --git a/code/modules/mod/modules/modules_security.dm b/code/modules/mod/modules/modules_security.dm index 4c58f516785..38cb4736aa5 100644 --- a/code/modules/mod/modules/modules_security.dm +++ b/code/modules/mod/modules/modules_security.dm @@ -365,7 +365,7 @@ icon_state = "active_sonar" module_type = MODULE_USABLE use_power_cost = DEFAULT_CHARGE_DRAIN * 4 - complexity = 3 + complexity = 2 incompatible_modules = list(/obj/item/mod/module/active_sonar) cooldown_time = 15 SECONDS diff --git a/code/modules/mod/modules/modules_service.dm b/code/modules/mod/modules/modules_service.dm index 061c8131322..5381a26e88b 100644 --- a/code/modules/mod/modules/modules_service.dm +++ b/code/modules/mod/modules/modules_service.dm @@ -27,7 +27,7 @@ allowing them to cook food from a distance, with the greatest of ease. Not recommended for use against grapes." icon_state = "microwave_beam" module_type = MODULE_ACTIVE - complexity = 2 + complexity = 1 use_power_cost = DEFAULT_CHARGE_DRAIN * 5 incompatible_modules = list(/obj/item/mod/module/microwave_beam, /obj/item/mod/module/organ_thrower) cooldown_time = 10 SECONDS diff --git a/code/modules/mod/modules/modules_supply.dm b/code/modules/mod/modules/modules_supply.dm index c1e6824d34e..ffcd1506880 100644 --- a/code/modules/mod/modules/modules_supply.dm +++ b/code/modules/mod/modules/modules_supply.dm @@ -118,7 +118,7 @@ your drill is surely the one that both pierces and creates the heavens." icon_state = "drill" module_type = MODULE_ACTIVE - complexity = 2 + complexity = 1 use_power_cost = DEFAULT_CHARGE_DRAIN incompatible_modules = list(/obj/item/mod/module/drill) cooldown_time = 0.5 SECONDS diff --git a/code/modules/mod/modules/modules_visor.dm b/code/modules/mod/modules/modules_visor.dm index 33ee50a7ed0..e8656fe9233 100644 --- a/code/modules/mod/modules/modules_visor.dm +++ b/code/modules/mod/modules/modules_visor.dm @@ -5,7 +5,7 @@ name = "MOD visor module" desc = "A heads-up display installed into the visor of the suit. They say these also let you see behind you." module_type = MODULE_TOGGLE - complexity = 2 + complexity = 1 active_power_cost = DEFAULT_CHARGE_DRAIN * 0.3 incompatible_modules = list(/obj/item/mod/module/visor) cooldown_time = 0.5 SECONDS diff --git a/code/modules/wiremod/shell/module.dm b/code/modules/wiremod/shell/module.dm index 5c269e8c7e8..bffff02e5fb 100644 --- a/code/modules/wiremod/shell/module.dm +++ b/code/modules/wiremod/shell/module.dm @@ -2,7 +2,7 @@ name = "MOD circuit adapter module" desc = "A module shell that allows a circuit to be inserted into, and interface with, a MODsuit." module_type = MODULE_USABLE - complexity = 3 + complexity = 1 idle_power_cost = DEFAULT_CHARGE_DRAIN * 0.5 incompatible_modules = list(/obj/item/mod/module/circuit) cooldown_time = 0.5 SECONDS