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[MIRROR] Adds mobroach to the game. Stronger glockroach [MDB IGNORE] (#18567)
* Adds mobroach to the game. Stronger glockroach (#72426) Adds a stronger glockroach, with a lil hat and a tommygun. This roach has a 4 shot burst on a 2 second cooldown. Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com> * Adds mobroach to the game. Stronger glockroach Co-authored-by: khevy <64374321+khevy@users.noreply.github.com> Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com>
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@@ -166,3 +166,25 @@
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/datum/ai_behavior/basic_melee_attack/sewer
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action_cooldown = 0.8 SECONDS
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/mob/living/basic/cockroach/glockroach/mobroach
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name = "mobroach"
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desc = "WE'RE FUCKED, THAT GLOCKROACH HAS A TOMMYGUN!"
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icon_state = "mobroach"
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ai_controller = /datum/ai_controller/basic_controller/cockroach/mobroach
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/datum/ai_controller/basic_controller/cockroach/mobroach
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planning_subtrees = list(
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/datum/ai_planning_subtree/pet_planning,
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/datum/ai_planning_subtree/random_speech/cockroach,
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/datum/ai_planning_subtree/simple_find_target,
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/datum/ai_planning_subtree/basic_ranged_attack_subtree/mobroach, //If we are attacking someone, this will prevent us from hunting
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/datum/ai_planning_subtree/find_and_hunt_target/roach,
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)
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/datum/ai_planning_subtree/basic_ranged_attack_subtree/mobroach
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ranged_attack_behavior = /datum/ai_behavior/basic_ranged_attack/mobroach
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/datum/ai_behavior/basic_ranged_attack/mobroach
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shots = 4
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action_cooldown = 2 SECONDS
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