Makes the casino shuttle honkbot not run away (#96221)

## About The Pull Request

Adds a non-patrolling subtype of honkbot for the casino shuttle to use.

Fixes #96201 

## Why It's Good For The Game

He's supposed to be spreading joy to the evacuees, not running away roam
the halls.

## Changelog
🆑
fix: The honkbot on the casino emergency shuttle has been told not to
abandon its post.
/🆑
This commit is contained in:
Thunder12345
2026-05-30 05:48:48 +01:00
committed by GitHub
parent f4f0127dc4
commit 0e0b223ed1
2 changed files with 4 additions and 3 deletions
@@ -26,8 +26,6 @@
baton_type = /obj/item/bikehorn/airhorn
cuff_type = /obj/item/restraints/handcuffs/cable/zipties/fake
/mob/living/basic/bot/secbot/honkbot/Initialize(mapload)
. = ..()
var/static/list/clown_friends = typecacheof(list(
@@ -121,3 +119,6 @@
honkbot_assembly.created_name = name
new /obj/item/assembly/prox_sensor(drop_location)
drop_part(baton_type, drop_location)
/mob/living/basic/bot/secbot/honkbot/nopatrol
bot_mode_flags = parent_type::bot_mode_flags & ~BOT_MODE_AUTOPATROL