[MIRROR] Sticker resprite and rewrite (#26853)

* Sticker resprite and rewrite (#81893)

Stealing from Goon is bad, but stickers are actually a good feature, and
loosing those will be a disappointment. This project aims to recreate
'em from scratch without using Jimmyl's and Goon's code. Also,
suspicious icons were resprited and renamed.

* Sticker resprite and rewrite

---------

Co-authored-by: Interception&? <137328283+intercepti0n@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-03-13 19:35:59 -04:00
committed by GitHub
co-authored by Interception&?
parent 24cd444494
commit 0e217eab7b
11 changed files with 327 additions and 277 deletions
-131
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@@ -1,131 +0,0 @@
/// parent type for all other stickers. do not spawn directly
/obj/item/sticker
name = "sticker"
desc = "A sticker with some strong adhesive on the back, sticks to stuff!"
item_flags = NOBLUDGEON | XENOMORPH_HOLDABLE //funny
resistance_flags = FLAMMABLE
icon = 'icons/obj/toys/stickers.dmi'
w_class = WEIGHT_CLASS_TINY
throw_range = 3
vis_flags = VIS_INHERIT_DIR | VIS_INHERIT_PLANE | VIS_INHERIT_LAYER
///If not null, pick an icon_state from this list
var/icon_states
/// If the sticker should be disincluded from normal sticker boxes.
var/contraband = FALSE
/obj/item/sticker/Initialize(mapload)
. = ..()
if(icon_states)
icon_state = pick(icon_states)
pixel_y = rand(-3,3)
pixel_x = rand(-3,3)
AddElement(/datum/element/sticker)
/obj/item/sticker/smile
name = "smiley sticker"
icon_state = "smile"
/obj/item/sticker/frown
name = "frowny sticker"
icon_state = "frown"
/obj/item/sticker/left_arrow
name = "left arrow sticker"
icon_state = "larrow"
/obj/item/sticker/right_arrow
name = "right arrow sticker"
icon_state = "rarrow"
/obj/item/sticker/star
name = "star sticker"
icon_state = "star1"
icon_states = list("star1","star2")
/obj/item/sticker/heart
name = "heart sticker"
icon_state = "heart"
/obj/item/sticker/googly
name = "googly eye sticker"
icon_state = "googly1"
icon_states = list("googly1","googly2")
/obj/item/sticker/rev
name = "blue R sticker"
desc = "A sticker of FUCK THE SYSTEM, the galaxy's premiere hardcore punk band."
icon_state = "revhead"
/obj/item/sticker/pslime
name = "slime plushie sticker"
icon_state = "pslime"
/obj/item/sticker/pliz
name = "lizard plushie sticker"
icon_state = "plizard"
/obj/item/sticker/pbee
name = "bee plushie sticker"
icon_state = "pbee"
/obj/item/sticker/psnake
name = "snake plushie sticker"
icon_state = "psnake"
/obj/item/sticker/robot
name = "bot sticker"
icon_state = "tile"
icon_states = list("tile","medbot","clean")
/obj/item/sticker/toolbox
name = "toolbox sticker"
icon_state = "toolbox"
/obj/item/sticker/clown
name = "clown sticker"
icon_state = "honkman"
/obj/item/sticker/mime
name = "mime sticker"
icon_state = "silentman"
/obj/item/sticker/assistant
name = "assistant sticker"
icon_state = "tider"
/obj/item/sticker/syndicate
name = "syndicate sticker"
icon_state = "synd"
contraband = TRUE
/obj/item/sticker/syndicate/c4
name = "C-4 sticker"
icon_state = "c4"
/obj/item/sticker/syndicate/bomb
name = "syndicate bomb sticker"
icon_state = "sbomb"
/obj/item/sticker/syndicate/apc
name = "broken APC sticker"
icon_state = "milf"
/obj/item/sticker/syndicate/larva
name = "larva sticker"
icon_state = "larva"
/obj/item/sticker/syndicate/cult
name = "bloody paper sticker"
icon_state = "cult"
/obj/item/sticker/syndicate/flash
name = "flash sticker"
icon_state = "flash"
/obj/item/sticker/syndicate/op
name = "operative sticker"
icon_state = "newcop"
/obj/item/sticker/syndicate/trap
name = "bear trap sticker"
icon_state = "trap"
+195
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@@ -0,0 +1,195 @@
#define MAX_STICKER_COUNT 15
/**
* What stickers can do?
*
* - They can be attached to any object.
* - They inherit cursor position when attached.
* - They are unclickable by mouse, I suppose?
* - They can be washed off.
* - They can be burnt off.
* - They can be attached to the object they collided with.
* - They play "attack" animation when attached.
*
*/
/obj/item/sticker
name = "sticker"
desc = "A sticker with some strong adhesive on the back, sticks to stuff!"
icon = 'icons/obj/toys/stickers.dmi'
max_integrity = 50
resistance_flags = FLAMMABLE
throw_range = 3
pressure_resistance = 0
item_flags = NOBLUDGEON | XENOMORPH_HOLDABLE //funny ~Jimmyl
w_class = WEIGHT_CLASS_TINY
/// `list` or `null`, contains possible alternate `icon_states`.
var/list/icon_states
/// Whether sticker is legal and allowed to generate inside non-syndicate boxes.
var/contraband = FALSE
/obj/item/sticker/Initialize(mapload)
. = ..()
if(length(icon_states))
icon_state = pick(icon_states)
/obj/item/sticker/Bump(atom/bumped_atom)
if(prob(50) && attempt_attach(bumped_atom))
bumped_atom.balloon_alert_to_viewers("sticker landed on sticky side!")
/obj/item/sticker/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
if(!isatom(interacting_with))
return NONE
var/cursor_x = text2num(LAZYACCESS(modifiers, ICON_X))
var/cursor_y = text2num(LAZYACCESS(modifiers, ICON_Y))
if(isnull(cursor_x) || isnull(cursor_y))
return NONE
if(attempt_attach(interacting_with, user, cursor_x, cursor_y))
return ITEM_INTERACT_SUCCESS
return NONE
/**
* Attempts to attach sticker to an object. Returns `FALSE` if atom has more than
* `MAX_STICKER_COUNT` stickers, `TRUE` otherwise. If no `px` or `py` were passed
* picks random coordinates based on a `target`'s icon.
*/
/obj/item/sticker/proc/attempt_attach(atom/target, mob/user, px, py)
if(COUNT_TRAIT_SOURCES(target, TRAIT_STICKERED) >= MAX_STICKER_COUNT)
balloon_alert_to_viewers("sticker won't stick!")
return FALSE
if(isnull(px) || isnull(py))
var/icon/target_mask = icon(target.icon, target.icon_state)
if(isnull(px))
px = rand(1, target_mask.Width())
if(isnull(py))
py = rand(1, target_mask.Height())
if(!isnull(user))
user.do_attack_animation(target, used_item = src)
target.balloon_alert(user, "sticker sticked")
target.AddComponent(/datum/component/sticker, src, user, get_dir(target, src), px, py)
return TRUE
#undef MAX_STICKER_COUNT
/obj/item/sticker/smile
name = "smiley sticker"
icon_state = "smile"
/obj/item/sticker/frown
name = "frowny sticker"
icon_state = "frown"
/obj/item/sticker/left_arrow
name = "left arrow sticker"
icon_state = "arrow-left"
/obj/item/sticker/right_arrow
name = "right arrow sticker"
icon_state = "arrow-right"
/obj/item/sticker/star
name = "star sticker"
icon_state = "star"
/obj/item/sticker/heart
name = "heart sticker"
icon_state = "heart"
/obj/item/sticker/googly
name = "googly eye sticker"
icon_state = "googly"
icon_states = list("googly", "googly-alt")
/obj/item/sticker/rev
name = "blue R sticker"
desc = "A sticker of FUCK THE SYSTEM, the galaxy's premiere hardcore punk band."
icon_state = "revhead"
/obj/item/sticker/pslime
name = "slime plushie sticker"
icon_state = "pslime"
/obj/item/sticker/pliz
name = "lizard plushie sticker"
icon_state = "plizard"
/obj/item/sticker/pbee
name = "bee plushie sticker"
icon_state = "pbee"
/obj/item/sticker/psnake
name = "snake plushie sticker"
icon_state = "psnake"
/obj/item/sticker/robot
name = "bot sticker"
icon_state = "tile"
icon_states = list("tile", "medbot", "clean")
/obj/item/sticker/toolbox
name = "toolbox sticker"
icon_state = "soul"
/obj/item/sticker/clown
name = "clown sticker"
icon_state = "honkman"
/obj/item/sticker/mime
name = "mime sticker"
icon_state = "silentman"
/obj/item/sticker/assistant
name = "assistant sticker"
icon_state = "tider"
/obj/item/sticker/syndicate
name = "syndicate sticker"
icon_state = "synd"
contraband = TRUE
/obj/item/sticker/syndicate/c4
name = "C-4 sticker"
icon_state = "c4"
/obj/item/sticker/syndicate/bomb
name = "syndicate bomb sticker"
icon_state = "sbomb"
/obj/item/sticker/syndicate/apc
name = "broken APC sticker"
icon_state = "milf"
/obj/item/sticker/syndicate/larva
name = "larva sticker"
icon_state = "larva"
/obj/item/sticker/syndicate/cult
name = "bloody paper sticker"
icon_state = "cult"
/obj/item/sticker/syndicate/flash
name = "flash sticker"
icon_state = "flash"
/obj/item/sticker/syndicate/op
name = "operative sticker"
icon_state = "newcop"
/obj/item/sticker/syndicate/trap
name = "bear trap sticker"
icon_state = "trap"
@@ -209,16 +209,21 @@
desc = "A box full of random stickers. Do give to the clown."
/obj/item/storage/box/stickers/proc/generate_non_contraband_stickers_list()
. = list()
var/list/allowed_stickers = list()
for(var/obj/item/sticker/sticker_type as anything in subtypesof(/obj/item/sticker))
if(!initial(sticker_type.contraband))
. += sticker_type
return .
if(!sticker_type::contraband)
allowed_stickers += sticker_type
return allowed_stickers
/obj/item/storage/box/stickers/PopulateContents()
var/static/list/non_contraband
if(!non_contraband)
if(isnull(non_contraband))
non_contraband = generate_non_contraband_stickers_list()
for(var/i in 1 to rand(4,8))
for(var/i in 1 to rand(4, 8))
var/type = pick(non_contraband)
new type(src)
@@ -674,6 +674,7 @@
/obj/item/storage/box/syndie_kit/stickers/PopulateContents()
var/list/types = subtypesof(/obj/item/sticker/syndicate)
for(var/i in 1 to atom_storage.max_slots)
var/type = pick(types)
new type(src)