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make it build
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@@ -38,7 +38,6 @@
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// SKYRAT EDIT START - ASHWALKER TROPHIES
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var/datum/status_effect/ashwalker_damage/ashie_damage = target.has_status_effect(/datum/status_effect/ashwalker_damage) // SKYRAT EDIT ADDITION
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var/damage_total = damage?.total_damage + ashie_damage?.total_damage // SKYRAT EDIT ADDITION
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if(damage_total && prob((damage_total/target.maxHealth) * drop_mod)) //on average, you'll need to kill 4 creatures before getting the item. by default. // SKYRAT EDIT - ORIGINAL: if(damage && prob((damage.total_damage/target.maxHealth) * drop_mod))
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// SKYRAT EDIT END - ASHWALKER TROPHIES
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if(damage && prob((damage.total_damage/target.maxHealth) * drop_mod)) //on average, you'll need to kill 4 creatures before getting the item. by default.
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if(!islist(trophy_type))
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