diff --git a/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm b/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm index c0cf2c8f7e0..260af3848db 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm @@ -175,8 +175,8 @@ /obj/item/food/meat/rawbacon, /obj/item/food/meat/rawcutlet, /obj/item/food/meat/rawcutlet, -/obj/item/food/meat/rawcrab, -/obj/item/food/meat/rawcrab, +/obj/item/food/meat/slab/rawcrab, +/obj/item/food/meat/slab/rawcrab, /turf/open/floor/wood, /area/ruin/powered/beach) "dc" = ( diff --git a/code/game/objects/items/food/meat.dm b/code/game/objects/items/food/meat.dm index 69a0e148ea0..3ae2baa1d3b 100644 --- a/code/game/objects/items/food/meat.dm +++ b/code/game/objects/items/food/meat.dm @@ -932,7 +932,7 @@ /obj/item/food/meat/slab/penguin/MakeGrillable() AddComponent(/datum/component/grillable, /obj/item/food/meat/steak/penguin, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE) //Add medium rare later maybe? -/obj/item/food/meat/rawcrab +/obj/item/food/meat/slab/rawcrab name = "raw crab meat" desc = "A pile of raw crab meat." icon_state = "crabmeatraw" diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm index 774ed9fff7c..0815aa6433e 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm @@ -178,7 +178,7 @@ /obj/item/food/doughslice = 1, /datum/reagent/consumable/cream = 5, /obj/item/food/cheese/wedge = 1, - /obj/item/food/meat/rawcrab = 1 + /obj/item/food/meat/slab/rawcrab = 1 ) result = /obj/item/food/crab_rangoon subcategory = CAT_MISCFOOD diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index f5677d7dfea..cd673d5a205 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -10,7 +10,7 @@ emote_see = list("clacks.") speak_chance = 1 turns_per_move = 5 - butcher_results = list(/obj/item/food/meat/rawcrab = 2) + butcher_results = list(/obj/item/food/meat/slab/rawcrab = 2) response_help_continuous = "pets" response_help_simple = "pet" response_disarm_continuous = "gently pushes aside"