mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 04:30:44 +01:00
Grep for space indentation (#54850)
#54604 atomizing Since a lot of the space indents are in lists ill atomize those later
This commit is contained in:
@@ -1348,17 +1348,17 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
target.forceMove(bread)
|
||||
|
||||
/**
|
||||
* firing_squad is a proc for the :B:erforate smite to shoot each individual bullet at them, so that we can add actual delays without sleep() nonsense
|
||||
*
|
||||
* Hilariously, if you drag someone away mid smite, the bullets will still chase after them from the original spot, possibly hitting other people. Too funny to fix imo
|
||||
*
|
||||
* Arguments:
|
||||
* * target- guy we're shooting obviously
|
||||
* * source_turf- where the bullet begins, preferably on a turf next to the target
|
||||
* * body_zone- which bodypart we're aiming for, if there is one there
|
||||
* * wound_bonus- the wounding power we're assigning to the bullet, since we don't care about the base one
|
||||
* * damage- the damage we're assigning to the bullet, since we don't care about the base one
|
||||
*/
|
||||
* firing_squad is a proc for the :B:erforate smite to shoot each individual bullet at them, so that we can add actual delays without sleep() nonsense
|
||||
*
|
||||
* Hilariously, if you drag someone away mid smite, the bullets will still chase after them from the original spot, possibly hitting other people. Too funny to fix imo
|
||||
*
|
||||
* Arguments:
|
||||
* * target- guy we're shooting obviously
|
||||
* * source_turf- where the bullet begins, preferably on a turf next to the target
|
||||
* * body_zone- which bodypart we're aiming for, if there is one there
|
||||
* * wound_bonus- the wounding power we're assigning to the bullet, since we don't care about the base one
|
||||
* * damage- the damage we're assigning to the bullet, since we don't care about the base one
|
||||
*/
|
||||
/proc/firing_squad(mob/living/carbon/target, turf/source_turf, body_zone, wound_bonus, damage)
|
||||
if(!target.get_bodypart(body_zone))
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user