diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index a21757828ca..e589ec167af 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -131,6 +131,8 @@ max_integrity = 70 horizontal = TRUE delivery_icon = "deliverycrate" + material_drop = /obj/item/stack/sheet/mineral/wood + material_drop_amount = 5 /obj/structure/closet/wardrobe/red name = "security wardrobe" diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 9345367afc0..e5ba388435d 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -207,7 +207,7 @@ playsound(src.loc, I.usesound, 50, 1) if(do_after(user, 30*I.toolspeed, target = src)) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) - new /obj/item/stack/sheet/mineral/wood(get_turf(src)) + new /obj/item/stack/sheet/mineral/wood(get_turf(src), 5) qdel(src) else if(istype(I, /obj/item/weapon/electronics/airlock))