From 0fc2e41d24b8781093b5c18648da030c3c44cd99 Mon Sep 17 00:00:00 2001 From: Da Cool Boss <142358580+DaCoolBoss@users.noreply.github.com> Date: Fri, 23 Aug 2024 18:38:00 +0100 Subject: [PATCH] Adds descriptions to aquarium decoration items (#86019) ## About The Pull Request Adds item descriptions to aquarium decorations, and makes them contain a small amount of plastic (about as much as a plastic coin each). ## Why It's Good For The Game Currently they inherit and share the placeholder description "this is boring" which isn't good for items players are supposed to have. Making them contain plastic is for flavour reasons, previously they contained no materials. ## Changelog :cl: fix: Aquarium decorations now contain plastic. spellcheck: Added item descriptions for aquarium decorations. /:cl: --- code/modules/fishing/aquarium/aquarium_kit.dm | 19 ++++++++++++------- 1 file changed, 12 insertions(+), 7 deletions(-) diff --git a/code/modules/fishing/aquarium/aquarium_kit.dm b/code/modules/fishing/aquarium/aquarium_kit.dm index e8bf5e91040..e009c8f6e42 100644 --- a/code/modules/fishing/aquarium/aquarium_kit.dm +++ b/code/modules/fishing/aquarium/aquarium_kit.dm @@ -116,6 +116,7 @@ icon = 'icons/obj/structures/aquarium/supplies.dmi' w_class = WEIGHT_CLASS_TINY + custom_materials = list(/datum/material/plastic = COIN_MATERIAL_AMOUNT) var/layer_mode = AQUARIUM_LAYER_MODE_BOTTOM var/beauty = 150 @@ -124,26 +125,30 @@ AddComponent(/datum/component/aquarium_content, icon, beauty = beauty) /obj/item/aquarium_prop/rocks - name = "rocks" + name = "decorative rocks" + desc = "A bunch of tiny plastic rocks for decorating an aquarium. Surely you could have just used real pebbles?" icon_state = "rocks" -/obj/item/aquarium_prop/seaweed_top - name = "dense seaweeds" - icon_state = "seaweeds_front" - layer_mode = AQUARIUM_LAYER_MODE_TOP - /obj/item/aquarium_prop/seaweed - name = "seaweeds" + name = "fake seaweed" + desc = "Little plastic sheets with weighted bottoms, designed to look like underwater foliage. They can be used to spruce up an aquarium." icon_state = "seaweeds_back" layer_mode = AQUARIUM_LAYER_MODE_BOTTOM +/obj/item/aquarium_prop/seaweed/top + desc = "A bunch of artificial plants for an aquarium." + icon_state = "seaweeds_front" + layer_mode = AQUARIUM_LAYER_MODE_TOP + /obj/item/aquarium_prop/sand name = "aquarium sand" + desc = "A plastic board for lining the bottom of an aquarium. It's got a bumpy patterned surface vaguely reminiscent of yellow sand." icon_state = "sand" layer_mode = AQUARIUM_LAYER_MODE_BEHIND_GLASS /obj/item/aquarium_prop/treasure name = "tiny treasure chest" + desc = "A very small plastic treaure chest, with nothing inside. You could put this in an aquarium, and it'll look like very small pirates hid treasure in there. Wouldn't that be nice?" icon_state = "treasure" layer_mode = AQUARIUM_LAYER_MODE_BOTTOM