Add test for emotes (#53430)

This commit is contained in:
Jared-Fogle
2020-09-05 11:38:11 -03:00
committed by GitHub
parent cf7ac5b79d
commit 0fcf7d04a2
2 changed files with 26 additions and 0 deletions
+1
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@@ -17,6 +17,7 @@
#include "chain_pull_through_space.dm"
#include "component_tests.dm"
#include "confusion.dm"
#include "emoting.dm"
#include "keybinding_init.dm"
#include "machine_disassembly.dm"
#include "medical_wounds.dm"
+25
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@@ -0,0 +1,25 @@
/datum/unit_test/emoting
var/emotes_used = 0
/datum/unit_test/emoting/Run()
var/mob/living/carbon/human/human = allocate(/mob/living/carbon/human)
RegisterSignal(human, COMSIG_MOB_EMOTE, .proc/on_emote_used)
human.say("*shrug")
TEST_ASSERT_EQUAL(emotes_used, 1, "Human did not shrug")
human.say("*beep")
TEST_ASSERT_EQUAL(emotes_used, 1, "Human beeped, when that should be restricted to silicons")
human.setOxyLoss(140)
TEST_ASSERT(human.stat != CONSCIOUS, "Human is somehow conscious after receiving suffocation damage")
human.say("*shrug")
TEST_ASSERT_EQUAL(emotes_used, 1, "Human shrugged while unconscious")
human.say("*deathgasp")
TEST_ASSERT_EQUAL(emotes_used, 2, "Human could not deathgasp while unconscious")
/datum/unit_test/emoting/proc/on_emote_used()
emotes_used += 1