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Golems no longer take damage from attacking with glass shards.
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@@ -298,7 +298,7 @@
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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if(!H.gloves)
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if(!H.gloves && !(PIERCEIMMUNE in H.dna.species.specflags)) // golems, etc
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H << "<span class='warning'>[src] cuts into your hand!</span>"
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var/organ = (H.hand ? "l_" : "r_") + "arm"
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var/obj/item/organ/limb/affecting = H.get_organ(organ)
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