Golems no longer take damage from attacking with glass shards.

This commit is contained in:
bgobandit
2015-08-27 14:55:48 -04:00
parent c9870a0fef
commit 1009c08ff4
@@ -298,7 +298,7 @@
if(ishuman(user))
var/mob/living/carbon/human/H = user
if(!H.gloves)
if(!H.gloves && !(PIERCEIMMUNE in H.dna.species.specflags)) // golems, etc
H << "<span class='warning'>[src] cuts into your hand!</span>"
var/organ = (H.hand ? "l_" : "r_") + "arm"
var/obj/item/organ/limb/affecting = H.get_organ(organ)