[MIRROR] [NO GBP] Mafia fixes for some of my mafia mistakes [MDB IGNORE] (#20721)

* [NO GBP] Mafia fixes for some of my mafia mistakes (#74930)

## About The Pull Request

This fixes two issues with previous changes I've made to mafia workings.

The first makes the early start vote counter list properly. I
misunderstood what the FLOOR() macro did so the result would just put
out 0.

The early start vote counter now displays the higher value of either
(players signed up / 2) or (minimum players / 2). Since the minimum
playercount is 6, the it will display X/3 unless there are more than 6
players signed up.

The second change makes sure that check_start_votes() checks the mafia
signup list (as opposed to the early signup votes) to see if there are
enough players to start a game.
## Why It's Good For The Game

Fixes stupid things that I let slip in under the door.
## Changelog
🆑
fix: The mafia early vote counter will now properly display.
/🆑

* [NO GBP] Mafia fixes for some of my mafia mistakes

---------

Co-authored-by: Rhials <Datguy33456@gmail.com>
This commit is contained in:
SkyratBot
2023-04-24 02:43:02 +01:00
committed by GitHub
co-authored by Rhials
parent 131f00fe23
commit 105770c4ea
+3 -3
View File
@@ -786,7 +786,7 @@ GLOBAL_LIST_INIT(mafia_role_by_alignment, setup_mafia_role_by_alignment())
to_chat(usr, span_notice("You are no longer voting to start the game early."))
else
GLOB.mafia_early_votes[C.ckey] = C
to_chat(usr, span_notice("You vote to start the game early ([length(GLOB.mafia_early_votes)] out of [FLOOR(round(length(GLOB.mafia_signup) / 2), MAFIA_MIN_PLAYER_COUNT)])."))
to_chat(usr, span_notice("You vote to start the game early ([length(GLOB.mafia_early_votes)] out of [max(round(length(GLOB.mafia_signup) / 2), round(MAFIA_MIN_PLAYER_COUNT / 2))])."))
if(check_start_votes()) //See if we have enough votes to start
forced_setup()
return TRUE
@@ -935,8 +935,8 @@ GLOBAL_LIST_INIT(mafia_role_by_alignment, setup_mafia_role_by_alignment())
/datum/mafia_controller/proc/check_start_votes()
check_signups() //Same as before. What a useful proc.
if(length(GLOB.mafia_early_votes) < MAFIA_MIN_PLAYER_COUNT)
return FALSE //Bare minimum is 3, otherwise the game instantly ends. Also prevents people from randomly starting games for no reason.
if(length(GLOB.mafia_signup) < MAFIA_MIN_PLAYER_COUNT)
return FALSE //Make sure we have the minimum playercount to host a game first.
if(length(GLOB.mafia_early_votes) < round(length(GLOB.mafia_signup) / 2))
return FALSE