diff --git a/code/controllers/subsystem/server_maint.dm b/code/controllers/subsystem/server_maint.dm index 1b8fad3dfdc..8ccf836c92d 100644 --- a/code/controllers/subsystem/server_maint.dm +++ b/code/controllers/subsystem/server_maint.dm @@ -69,7 +69,7 @@ SUBSYSTEM_DEF(server_maint) continue if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1))) - winset(C, null, "command=.update_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]") + winset(C, null, "command=.update_ping+[num2text(world.time+world.tick_lag*TICK_USAGE_REAL/100, 32)]") if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check return