diff --git a/code/modules/projectiles/guns/ballistic/rifle.dm b/code/modules/projectiles/guns/ballistic/rifle.dm index b2640e8b4bf..da1aba9ffb0 100644 --- a/code/modules/projectiles/guns/ballistic/rifle.dm +++ b/code/modules/projectiles/guns/ballistic/rifle.dm @@ -159,9 +159,7 @@ initial_fire_sound = 'sound/weapons/gun/sniper/shot.ogg' alternative_fire_sound = 'sound/weapons/gun/shotgun/shot.ogg' can_modify_ammo = TRUE - can_misfire = TRUE - misfire_probability = 0 - misfire_percentage_increment = 5 //Slowly increases every shot + can_misfire = FALSE can_bayonet = TRUE knife_y_offset = 11 can_be_sawn_off = FALSE @@ -178,10 +176,7 @@ inhand_icon_state = "musket_prime" worn_icon_state = "musket_prime" mag_type = /obj/item/ammo_box/magazine/internal/boltaction/pipegun/prime - can_misfire = FALSE can_jam = FALSE - misfire_probability = 0 - misfire_percentage_increment = 0 projectile_damage_multiplier = 1 /// MAGICAL BOLT ACTIONS + ARCANE BARRAGE? ///