diff --git a/code/game/objects/items/stacks/sheets/sheets.dm b/code/game/objects/items/stacks/sheets/sheets.dm index 4a12788573f..6d0daa37fa4 100644 --- a/code/game/objects/items/stacks/sheets/sheets.dm +++ b/code/game/objects/items/stacks/sheets/sheets.dm @@ -36,7 +36,7 @@ if(mat.shard_type) var/obj/item/new_shard = new mat.shard_type(user.loc) new_shard.add_fingerprint(user) - shards += "[new_shard.name]" + shards += "\a [new_shard.name]" if(!shards.len) return FALSE user.do_attack_animation(src, ATTACK_EFFECT_BOOP)