Most compoennts/elements that register COMSIG_PROJECTILE_ON_HIT can now be applied to turrets and projectile spells (#68238)

expands elements that register COMSIG_PROJECTILE_ON_HIT
This commit is contained in:
Y0SH1M4S73R
2022-07-16 02:59:36 -04:00
committed by GitHub
parent 8ec444f191
commit 111b1ffe01
12 changed files with 47 additions and 22 deletions
@@ -196,6 +196,8 @@
var/obj/projectile/projectile_to_fire = new projectile_type
playsound(src, firesound, 75, TRUE)
projectile_to_fire.preparePixelProjectile(target, targets_from)
projectile_to_fire.firer = user
projectile_to_fire.fired_from = src
projectile_to_fire.fire()
/obj/machinery/deployable_turret/ultimate // Admin-only proof of concept for autoclicker automatics