mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-14 01:24:21 +01:00
Most compoennts/elements that register COMSIG_PROJECTILE_ON_HIT can now be applied to turrets and projectile spells (#68238)
expands elements that register COMSIG_PROJECTILE_ON_HIT
This commit is contained in:
@@ -196,6 +196,8 @@
|
||||
var/obj/projectile/projectile_to_fire = new projectile_type
|
||||
playsound(src, firesound, 75, TRUE)
|
||||
projectile_to_fire.preparePixelProjectile(target, targets_from)
|
||||
projectile_to_fire.firer = user
|
||||
projectile_to_fire.fired_from = src
|
||||
projectile_to_fire.fire()
|
||||
|
||||
/obj/machinery/deployable_turret/ultimate // Admin-only proof of concept for autoclicker automatics
|
||||
|
||||
Reference in New Issue
Block a user