Separates cult object and cult effect sprites into their own folders (#64017)

* obj

* effects
This commit is contained in:
Seth Scherer
2022-01-13 15:51:03 -05:00
committed by GitHub
parent 39a1b01693
commit 1153404903
24 changed files with 29 additions and 25 deletions
+1 -1
View File
@@ -24,7 +24,7 @@
SIGNAL_HANDLER
ADD_TRAIT(target, TRAIT_CULT_HALO, CULT_TRAIT)
var/mutable_appearance/new_halo_overlay = mutable_appearance('icons/effects/32x64.dmi', "halo[rand(1, 6)]", -HALO_LAYER)
var/mutable_appearance/new_halo_overlay = mutable_appearance('icons/effects/cult/halo.dmi', "halo[rand(1, 6)]", -HALO_LAYER)
if (ishuman(target))
var/mob/living/carbon/human/human_parent = target
new /obj/effect/temp_visual/cult/sparks(get_turf(human_parent), human_parent.dir)