From 12670a9dabef0dba4e3269564d41e9e9084ea776 Mon Sep 17 00:00:00 2001 From: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Date: Mon, 29 Dec 2025 20:37:50 -0600 Subject: [PATCH] Deletes the warden's evidence bag (#94639) ## About The Pull Request Warden's bag spawns with nothin' but their box. ## Why It's Good For The Game I understand the thought process behind giving sec-offs evidence bags ...but the warden doesn't leave the brig - you know, the place where you readily have a supply of bags? Idk why *they* need to spawn with one. ## Changelog :cl: Melbert del: Wardens no longer spawn with an evidence bag /:cl: --- code/modules/jobs/job_types/warden.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm index f7869ee8360..d71857d0502 100644 --- a/code/modules/jobs/job_types/warden.dm +++ b/code/modules/jobs/job_types/warden.dm @@ -50,9 +50,6 @@ uniform = /obj/item/clothing/under/rank/security/warden suit = /obj/item/clothing/suit/armor/vest/warden/alt suit_store = /obj/item/gun/energy/disabler - backpack_contents = list( - /obj/item/evidencebag = 1, - ) belt = /obj/item/modular_computer/pda/warden ears = /obj/item/radio/headset/headset_sec/alt glasses = /obj/item/clothing/glasses/hud/security/sunglasses