Reverts Ashtongue removal, Draconic understands it (#4726)

## About The Pull Request
This PR returns Ashtongue as it was before for ashwalkers, and gives
Draconic 30% mutual understanding with Ashtongue. The inverse is not
true.

## Why It's Good For The Game
Ashtongue adds a lot to Ashwalker RP by introducing a language barrier
that can be overcome in various ways.

## Proof Of Testing
Compiles

## Changelog

🆑 ReturnToZender
add: Ashtongue returns, with Draconic able to understand 30% of it. The
inverse is not true
add: Ashwalkers can now select Xenocommon, Sylvan, or Draconic as extra
languages
/🆑
This commit is contained in:
Return
2025-10-02 12:32:53 -07:00
committed by GitHub
parent 5957e4e19c
commit 1277387c68
10 changed files with 72 additions and 8 deletions
@@ -189,7 +189,7 @@
say_mod = "hisses"
taste_sensitivity = 10 // combined nose + tongue, extra sensitive
modifies_speech = TRUE
languages_native = list(/datum/language/draconic)
languages_native = list(/datum/language/draconic, /datum/language/ashtongue) //SKYRAT EDIT: Ashtongue for Ashwalkers
liked_foodtypes = GORE | MEAT | SEAFOOD | NUTS | BUGS
disliked_foodtypes = GRAIN | DAIRY | CLOTH | GROSS
voice_filter = @{"[0:a] asplit [out0][out2]; [out0] asetrate=%SAMPLE_RATE%*0.9,aresample=%SAMPLE_RATE%,atempo=1/0.9,aformat=channel_layouts=mono,volume=0.2 [p0]; [out2] asetrate=%SAMPLE_RATE%*1.1,aresample=%SAMPLE_RATE%,atempo=1/1.1,aformat=channel_layouts=mono,volume=0.2[p2]; [p0][0][p2] amix=inputs=3"}