diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 283d310e160..51328fbc6db 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -329,8 +329,8 @@ required_enemies = list(4,4,4,4,4,4,2,2,2,0) required_candidates = 1 weight = 3 - cost = 35 - requirements = list(101,101,80,70,60,60,50,50,40,40) + cost = 22 + requirements = list(101,101,101,80,60,50,30,20,10,10) required_type = /mob/living/silicon/ai blocking_rules = list(/datum/dynamic_ruleset/roundstart/malf_ai) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 8522196aaab..6a30bb14616 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -61,7 +61,7 @@ required_candidates = 1 weight = 3 cost = 18 - requirements = list(101,101,80,70,60,60,50,50,40,40) + requirements = list(101,101,101,80,60,50,30,20,10,10) antag_cap = 1 flags = HIGH_IMPACT_RULESET