From 12be4a77ca2bd7fc6f1e5eaefb86bdcca39b014a Mon Sep 17 00:00:00 2001 From: Ergovisavi Date: Tue, 9 Aug 2016 19:04:36 -0700 Subject: [PATCH] Removes RNG freezing beaming and CQC freeze beaming behavior from watchers/basilisks --- code/modules/mob/living/simple_animal/hostile/mining_mobs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm index b725347ac4a..f2f83306c10 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm @@ -91,7 +91,7 @@ /mob/living/simple_animal/hostile/asteroid/basilisk/GiveTarget(new_target) if(..()) //we have a target - if(isliving(target)) + if(isliving(target) && !target.Adjacent(targets_from) && ranged_cooldown <= world.time)//No more being shot at point blank or spammed with RNG beams OpenFire(target) /mob/living/simple_animal/hostile/asteroid/basilisk/ex_act(severity, target)