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Fixes HydroTray Lights sprites.
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@@ -257,15 +257,15 @@ obj/machinery/hydroponics/update_icon()
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overlays += image('icons/obj/hydroponics/growing.dmi', icon_state = "[myseed.species]-grow[myseed.growthstages]") // Same
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if(waterlevel <= 10)
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overlays += image('icons/obj/hydroponics/growing.dmi', icon_state = "over_lowwater3")
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overlays += image('icons/obj/hydroponics/equipment.dmi', icon_state = "over_lowwater3")
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if(nutrilevel <= 2)
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overlays += image('icons/obj/hydroponics/growing.dmi', icon_state = "over_lownutri3")
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overlays += image('icons/obj/hydroponics/equipment.dmi', icon_state = "over_lownutri3")
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if(health <= (myseed.endurance / 2))
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overlays += image('icons/obj/hydroponics/growing.dmi', icon_state = "over_lowhealth3")
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overlays += image('icons/obj/hydroponics/equipment.dmi', icon_state = "over_lowhealth3")
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if(weedlevel >= 5 || pestlevel >= 5 || toxic >= 40)
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overlays += image('icons/obj/hydroponics/growing.dmi', icon_state = "over_alert3")
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overlays += image('icons/obj/hydroponics/equipment.dmi', icon_state = "over_alert3")
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if(harvest)
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overlays += image('icons/obj/hydroponics/growing.dmi', icon_state = "over_harvest3")
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overlays += image('icons/obj/hydroponics/equipment.dmi', icon_state = "over_harvest3")
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if(istype(myseed,/obj/item/seeds/glowshroom))
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SetLuminosity(round(myseed.potency / 10))
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