diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index 205336bfb04..520d043a9ba 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -167,6 +167,7 @@ name = "high frequency blade" desc = "Bad references are the DNA of the soul." attack_verb = list("chopped", "sliced", "cut", "zandatsu'd") + hitsound = 'sound/weapons/bladeslice.ogg' /obj/item/weapon/nullrod/hammmer icon_state = "hammeron" diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index 154cf6a5d71..dd1875aaead 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -48,6 +48,7 @@ icon_state = "hardhat0_cakehat" item_state = "hardhat0_cakehat" item_color = "cakehat" + hitsound = 'sound/weapons/tap.ogg' flags_inv = HIDEEARS|HIDEHAIR armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) brightness_on = 2 //luminosity when on @@ -69,6 +70,7 @@ force = 15 throwforce = 15 damtype = BURN + hitsound = 'sound/items/Welder.ogg' SSobj.processing |= src /obj/item/clothing/head/hardhat/cakehat/turn_off() @@ -76,6 +78,7 @@ force = 0 throwforce = 0 damtype = BRUTE + hitsound = 'sound/weapons/tap.ogg' SSobj.processing -= src /obj/item/clothing/head/hardhat/cakehat/is_hot()