diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index 29635eae655..b8efb6fa02d 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -46,8 +46,6 @@
var/list/datum/objective/objectives = list()
var/list/datum/objective/special_verbs = list()
- var/has_been_rev = 0//Tracks if this mind has been a rev or not
-
var/list/cult_words = list()
var/list/spell_list = list() // Wizard mode & "Give Spell" badmin button.
diff --git a/code/game/gamemodes/intercept_report.dm b/code/game/gamemodes/intercept_report.dm
index 2be2b45d984..93ec09810de 100644
--- a/code/game/gamemodes/intercept_report.dm
+++ b/code/game/gamemodes/intercept_report.dm
@@ -227,7 +227,7 @@
/datum/intercept_text/proc/build_gang(datum/mind/correct_person)
src.text += "
Syndicate forces may be supplying opposing criminal organizations within your sector in an attempt at destabilizing our operations."
src.text += "Ensure law and order is maintained on the station and be on the lookout for violent confrontations between station factions."
- src.text += "Forced labor on the mining asteroid is recommended for anyone convicted of heading a criminal organization."
+ src.text += "Central Command retains an interest in any criminal leaders captured by station security. The execution or exile of these persons are ill-advised."
/datum/intercept_text/proc/build_wizard(datum/mind/correct_person)
var/SWF_desc = pick(SWF_names)
diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm
index 17eb72e4114..ae0c9ab83c2 100644
--- a/code/game/objects/items/devices/flash.dm
+++ b/code/game/objects/items/devices/flash.dm
@@ -81,7 +81,6 @@
var/resisted
if(!isloyal(M))
if(user.mind in ticker.mode.head_revolutionaries)
- M.mind.has_been_rev = 1
if(!ticker.mode.add_revolutionary(M.mind))
resisted = 1
if(user.mind in ticker.mode.A_bosses)
diff --git a/code/game/objects/items/devices/recaller.dm b/code/game/objects/items/devices/recaller.dm
index 72ec1e64b08..efe0ae00066 100644
--- a/code/game/objects/items/devices/recaller.dm
+++ b/code/game/objects/items/devices/recaller.dm
@@ -31,6 +31,8 @@
loc << "\icon[src]Comm arrays accessed. Broadcasting recall signal..."
sleep(rand(10,30))
recalling = 0
+ log_game("[key_name(user)] has recalled the shuttle with a recaller.")
+ message_admins("[key_name_admin(user)] has recalled the shuttle with a recaller.", 1)
if(!cancel_call_proc(user))
loc << "\icon[src]No response recieved. Emergency shuttle cannot be recalled at this time."
return
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 54ca285ed53..6275aceffeb 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1296,9 +1296,9 @@
//Job + antagonist
if(M.mind)
- special_role_description = "Role: [M.mind.assigned_role]; Antagonist: [M.mind.special_role]; Has been rev: [(M.mind.has_been_rev)?"Yes":"No"]"
+ special_role_description = "Role: [M.mind.assigned_role]; Antagonist: [M.mind.special_role]"
else
- special_role_description = "Role: Mind datum missing Antagonist: Mind datum missing; Has been rev: Mind datum missing;"
+ special_role_description = "Role: Mind datum missing Antagonist: Mind datum missing"
//Health
if(isliving(M))