[MIRROR] improves SM cascade performances and fixes announcement text [MDB IGNORE] (#13902)

* improves SM cascade performances and fixes announcement text (#67240)

Changes the cascade walls from turfs to objects to improve the performances of the roundending cascade.
The issue was that ChangeTurf() was a pretty expensive proc to be called that many times so i moved the cascade wall into an object. It doesn't delete anything other than living mobs and the portal to prevent edge case runtimes.
Plus remove a span_bold() from the announcement text since it wasn't making the text bold but was leaving behind

* improves SM cascade performances and fixes announcement text

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-05-26 15:25:32 +02:00
committed by GitHub
parent b03d05c189
commit 13b993bc34
3 changed files with 26 additions and 22 deletions
@@ -1,4 +1,4 @@
PROCESSING_SUBSYSTEM_DEF(supermatter_cascade)
name = "Supermatter Cascade"
wait = 1 SECONDS
wait = 0.5 SECONDS
stat_tag = "SC"