From 13b9e928d7bcab1fecbb0af5a5aedef0cb014dc6 Mon Sep 17 00:00:00 2001 From: Firecage Date: Tue, 5 May 2015 17:03:53 +0200 Subject: [PATCH] Prevents an AI from being buckled. --- code/game/objects/buckling.dm | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm index be8d9fccbc3..43cd9f186cf 100644 --- a/code/game/objects/buckling.dm +++ b/code/game/objects/buckling.dm @@ -34,7 +34,11 @@ if(!can_buckle || !istype(M) || (M.loc != loc) || M.buckled || (buckle_requires_restraints && !M.restrained())) return 0 - if (isslime(M)) + if (isslime(M) || isAI(M)) + if(M == usr) + M << "You are unable to buckle yourself to the [src]!" + else + usr << "You are unable to buckle [M] to the [src]!" return 0 M.buckled = src