Fixes mapping processes not clearing up all flora (#55785)

Such as spawning ruins or generating terrain. This also makes so cleaned rocks properly dont drop ash, but have to be mined
This commit is contained in:
Azarak
2020-12-30 02:44:08 +01:00
committed by GitHub
parent aa60dfc325
commit 14031d6daa
2 changed files with 3 additions and 6 deletions

View File

@@ -32,7 +32,7 @@
qdel(nest)
for(var/mob/living/simple_animal/monster in T)
qdel(monster)
for(var/obj/structure/flora/ash/plant in T)
for(var/obj/structure/flora/plant in T)
qdel(plant)
load(central_turf,centered = TRUE)