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[MIRROR] Atrocinator flips your chat text around [MDB IGNORE] (#22304)
* Atrocinator flips your chat text around (#76618) ## About The Pull Request  ## Why It's Good For The Game It's funny ## Changelog 🆑 Melbert add: The Atrocinator will now flip you even more. /🆑 * Atrocinator flips your chat text around --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
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@@ -295,6 +295,7 @@
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playsound(src, 'sound/effects/curseattack.ogg', 50)
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mod.wearer.AddElement(/datum/element/forced_gravity, NEGATIVE_GRAVITY)
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RegisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED, PROC_REF(check_upstairs))
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RegisterSignal(mod.wearer, COMSIG_MOB_SAY, PROC_REF(on_talk))
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ADD_TRAIT(mod.wearer, TRAIT_SILENT_FOOTSTEPS, MOD_TRAIT)
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check_upstairs() //todo at some point flip your screen around
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@@ -309,6 +310,7 @@
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playsound(src, 'sound/effects/curseattack.ogg', 50)
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qdel(mod.wearer.RemoveElement(/datum/element/forced_gravity, NEGATIVE_GRAVITY))
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UnregisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED)
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UnregisterSignal(mod.wearer, COMSIG_MOB_SAY)
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step_count = 0
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REMOVE_TRAIT(mod.wearer, TRAIT_SILENT_FOOTSTEPS, MOD_TRAIT)
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var/turf/open/openspace/current_turf = get_turf(mod.wearer)
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@@ -343,6 +345,10 @@
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#undef FLY_TIME
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/obj/item/mod/module/atrocinator/proc/on_talk(datum/source, list/speech_args)
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SIGNAL_HANDLER
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speech_args[SPEECH_SPANS] |= "upside_down"
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/obj/item/mod/module/recycler/donk/safe
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name = "MOD foam dart recycler module"
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desc = "A mod module that collects and repackages fired foam darts into half-sized ammo boxes. \
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