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Make puddles not destruct into metal (#30381)
* Make puddles INDESTRUCTIBLE * Puddles are not invincible but they aren't metal either.
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@@ -535,6 +535,7 @@
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name = "puddle"
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desc = "A puddle used for washing one's hands and face."
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icon_state = "puddle"
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resistance_flags = UNACIDABLE
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/obj/structure/sink/puddle/attack_hand(mob/M)
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icon_state = "puddle-splash"
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@@ -546,6 +547,9 @@
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. = ..()
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icon_state = "puddle"
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/obj/structure/sink/puddle/deconstruct(disassembled = TRUE)
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qdel(src)
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//Shower Curtains//
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//Defines used are pre-existing in layers.dm//
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