diff --git a/code/game/objects/items/puzzle_pieces.dm b/code/game/objects/items/puzzle_pieces.dm index f45dadda293..1698084c99c 100644 --- a/code/game/objects/items/puzzle_pieces.dm +++ b/code/game/objects/items/puzzle_pieces.dm @@ -15,17 +15,17 @@ var/puzzle_id = null //Two test keys for use alongside the two test doors. -/obj/item/keycard/cheese - name = "cheese keycard" - desc = "Look, I still don't understand the reference. What the heck is a keyzza?" +/obj/item/keycard/yellow + name = "yellow keycard" + desc = "A yellow keycard. How fantastic. Looks like it belongs to a high security door." color = "#f0da12" - puzzle_id = "cheese" + puzzle_id = "yellow" -/obj/item/keycard/swordfish - name = "titanic keycard" - desc = "Smells like it was at the bottom of a harbor." +/obj/item/keycard/blue + name = "blue keycard" + desc = "A blue keycard. How terrific. Looks like it belongs to a high security door." color = "#3bbbdb" - puzzle_id = "swordfish" + puzzle_id = "blue" //*************** //*****Doors***** @@ -78,16 +78,16 @@ to_chat(user, "This door doesn't appear to close.") return -//Test doors. Gives admins a few doors to use quickly should they so choose. -/obj/machinery/door/keycard/cheese +//Test doors. Gives admins a few doors to use quickly should they so choose for events. +/obj/machinery/door/keycard/yellow_required name = "blue airlock" - desc = "Smells like... pizza?" - puzzle_id = "cheese" + desc = "It looks like it requires a yellow keycard." + puzzle_id = "yellow" -/obj/machinery/door/keycard/swordfish +/obj/machinery/door/keycard/blue_required name = "blue airlock" - desc = "If nautical nonsense be something you wish." - puzzle_id = "swordfish" + desc = "It looks like it requires a blue keycard." + puzzle_id = "blue" //************************* //***Box Pushing Puzzles***