From 147358197ad2bd6c22dbdd40044f2c7dceecd6e6 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Wed, 12 Aug 2020 12:32:27 +0200 Subject: [PATCH] [MIRROR] Removes annoying references from admin keycard airlocks, makes the descriptions more helpful for finding the correct door (#311) * Removes annoying references from admin keycard airlocks, makes the descriptions more helpful for finding the correct door (#52846) No more cheese and titanic keycards, they are now yellow and blue. The descriptions now point out which keycard they require in their description, because players are very forgetful and when you are clueless in space station thirteen the first thing you do is examine. * Removes annoying references from admin keycard airlocks, makes the descriptions more helpful for finding the correct door Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com> --- code/game/objects/items/puzzle_pieces.dm | 30 ++++++++++++------------ 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/code/game/objects/items/puzzle_pieces.dm b/code/game/objects/items/puzzle_pieces.dm index f45dadda293..1698084c99c 100644 --- a/code/game/objects/items/puzzle_pieces.dm +++ b/code/game/objects/items/puzzle_pieces.dm @@ -15,17 +15,17 @@ var/puzzle_id = null //Two test keys for use alongside the two test doors. -/obj/item/keycard/cheese - name = "cheese keycard" - desc = "Look, I still don't understand the reference. What the heck is a keyzza?" +/obj/item/keycard/yellow + name = "yellow keycard" + desc = "A yellow keycard. How fantastic. Looks like it belongs to a high security door." color = "#f0da12" - puzzle_id = "cheese" + puzzle_id = "yellow" -/obj/item/keycard/swordfish - name = "titanic keycard" - desc = "Smells like it was at the bottom of a harbor." +/obj/item/keycard/blue + name = "blue keycard" + desc = "A blue keycard. How terrific. Looks like it belongs to a high security door." color = "#3bbbdb" - puzzle_id = "swordfish" + puzzle_id = "blue" //*************** //*****Doors***** @@ -78,16 +78,16 @@ to_chat(user, "This door doesn't appear to close.") return -//Test doors. Gives admins a few doors to use quickly should they so choose. -/obj/machinery/door/keycard/cheese +//Test doors. Gives admins a few doors to use quickly should they so choose for events. +/obj/machinery/door/keycard/yellow_required name = "blue airlock" - desc = "Smells like... pizza?" - puzzle_id = "cheese" + desc = "It looks like it requires a yellow keycard." + puzzle_id = "yellow" -/obj/machinery/door/keycard/swordfish +/obj/machinery/door/keycard/blue_required name = "blue airlock" - desc = "If nautical nonsense be something you wish." - puzzle_id = "swordfish" + desc = "It looks like it requires a blue keycard." + puzzle_id = "blue" //************************* //***Box Pushing Puzzles***