diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index fec0e2c6e0b..fee6d6a7d48 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -128,7 +128,7 @@ var/turf/pos = get_turf(H) pos.add_blood_floor(H) H.adjustBruteLoss(30) - var/matrix/m120 = matrix(transform) + var/matrix/m120 = matrix() m120.Turn(180) animate(H, transform = m120, time = 3) H.pixel_y = H.get_standard_pixel_y_offset(180) @@ -173,7 +173,7 @@ if(!M.buckled) return var/mob/living/carbon/human/L = buckled_mob - var/matrix/m120 = matrix(transform) + var/matrix/m120 = matrix() m120.Turn(360) animate(L, transform = m120, time = 3) L.pixel_y = L.get_standard_pixel_y_offset(360)