[MIRROR] Gives Public Mining on Icebox an Elevator, and just a TON of lift fixes so they're viable to map with. [MULTI-BEE] [:pslime: in the chat] (#986)

* Gives Public Mining on Icebox an Elevator, and just a TON of lift fixes so they're viable to map with. [MULTI-BEE] [:pslime: in the chat] (#53728)

add: Icebox now has an elevator! I just took the trousers of every shaft miner to batter town, word.

* Gives Public Mining on Icebox an Elevator, and just a TON of lift fixes so they're viable to map with. [MULTI-BEE] [:pslime: in the chat]

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
This commit is contained in:
SkyratBot
2020-09-26 01:25:46 +01:00
committed by GitHub
co-authored by tralezab
parent cf6d26b8db
commit 16835e1e9e
6 changed files with 460 additions and 192 deletions
+36
View File
@@ -146,3 +146,39 @@
C.cremate(usr)
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 50)
//how long it spends on each floor when moving somewhere, so it'd take 4 seconds to reach you if it had to travel up 2 floors
#define FLOOR_TRAVEL_TIME 2 SECONDS
/obj/item/assembly/control/elevator
name = "elevator controller"
desc = "A small device used to call elevators to the current floor."
/obj/item/assembly/control/elevator/activate()
if(cooldown)
return
cooldown = TRUE
var/obj/structure/industrial_lift/lift
for(var/l in GLOB.lifts)
var/obj/structure/industrial_lift/possible_lift = l
if(possible_lift.id != id || possible_lift.z == z || possible_lift.controls_locked)
continue
lift = possible_lift
break
if(!lift)
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 2 SECONDS)
return
lift.visible_message("<span class='notice'>[src] clinks and whirrs into automated motion, locking controls.</span")
lift.lift_master_datum.set_controls(LOCKED)
var/difference = abs(z - lift.z)
var/direction = lift.z > z ? UP : DOWN
var/travel_duration = FLOOR_TRAVEL_TIME * difference //100 / 2 floors up = 50 seconds on every floor, will always reach destination in the same time
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), travel_duration)
for(var/i in 1 to difference)
sleep(FLOOR_TRAVEL_TIME)//hey this should be alright... right?
if(QDELETED(lift) || QDELETED(src))//elevator control or button gone = don't go up anymore
return
lift.lift_master_datum.MoveLift(direction, null)
lift.visible_message("<span class='notice'>[src] clicks, ready to be manually operated again.</span")
lift.lift_master_datum.set_controls(UNLOCKED)
#undef FLOOR_TRAVEL_TIME