[MIRROR] Adds Modular Ruins [MDB IGNORE] (#10760)

* Adds Modular Ruins (#64077)

Adds a new system to allow mappers to randomly load modular map segments.

For implementation details and a tutorial check the included README.md.

* Adds Modular Ruins

Co-authored-by: Thunder12345 <Thunder12345@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-01-18 00:54:13 +00:00
committed by GitHub
co-authored by Thunder12345
parent ed601ac707
commit 16a6d35733
24 changed files with 3649 additions and 755 deletions
+1
View File
@@ -80,6 +80,7 @@
#include "metabolizing.dm"
#include "mob_spawn.dm"
#include "modsuit.dm"
#include "modular_map_loader.dm"
#include "ntnetwork_tests.dm"
#include "outfit_sanity.dm"
#include "objectives.dm"
@@ -0,0 +1,10 @@
/datum/unit_test/modular_map_loader
/datum/unit_test/modular_map_loader/Run()
for (var/obj/modular_map_root/map_root_type as anything in subtypesof(/obj/modular_map_root))
var/config_file = initial(map_root_type.config_file)
if (!fexists(config_file))
Fail("[map_root_type] points to a config file which does not exist!")
continue
if (rustg_read_toml_file(config_file) == null)
Fail("[map_root_type] points to a config file which is invalid!")