diff --git a/code/game/gamemodes/changeling/evolution_menu.dm b/code/game/gamemodes/changeling/evolution_menu.dm index 91d7f2ee9a1..03204e0a8ac 100644 --- a/code/game/gamemodes/changeling/evolution_menu.dm +++ b/code/game/gamemodes/changeling/evolution_menu.dm @@ -380,6 +380,7 @@ var/list/sting_paths if(ishuman(src) || ismonkey(src)) if(mind && mind.changeling) digitalcamo = 0 + mind.changeling.changeling_speak = 0 mind.changeling.reset() for(var/obj/effect/proc_holder/changeling/p in mind.changeling.purchasedpowers) if(!(p.dna_cost == 0 && keep_free_powers)) diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 0c7c99f3fdb..9a420303cf1 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -229,7 +229,7 @@ var/list/department_radio_keys = list( if(2) M << msg if(1) - if(prob(20)) + if(prob(30)) M << "We can faintly sense another of our kind trying to communicate through the hivemind..." return 1 if(1)