diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm index 259d38119ac..1d8adbbb278 100644 --- a/code/game/objects/items/handcuffs.dm +++ b/code/game/objects/items/handcuffs.dm @@ -76,7 +76,7 @@ if(!iscarbon(target_mob)) return - attempt_to_cuff(target_mob, user) // avoid locking up the attack chain with sleeps + attempt_to_cuff(target_mob, user) /// Handles all of the checks and application in a typical situation where someone attacks a carbon victim with the handcuff item. /obj/item/restraints/handcuffs/proc/attempt_to_cuff(mob/living/carbon/victim, mob/living/user) @@ -93,9 +93,8 @@ victim.balloon_alert(user, "already handcuffed!") return - if(victim.canBeHandcuffed()) + if(!victim.canBeHandcuffed()) victim.balloon_alert(user, "can't be handcuffed!") - to_chat(user, span_warning("[victim] doesn't have two hands...")) return victim.visible_message(