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Removes unreachable code (#48143)
About The Pull Request As detected by SpaceManiac/SpacemanDMM#123
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@@ -59,25 +59,18 @@
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playsound(computer.loc, 'sound/arcade/steal.ogg', 50, TRUE, extrarange = -3, falloff = 10)
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player_mp -= boss_mpamt
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boss_mp += boss_mpamt
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pause_state = FALSE
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game_check()
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return
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else if(boss_mp > 5 && boss_hp <12)
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heads_up = "[boss_name] heals for [bossheal] health!"
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playsound(computer.loc, 'sound/arcade/heal.ogg', 50, TRUE, extrarange = -3, falloff = 10)
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boss_hp += bossheal
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boss_mp -= boss_mpamt
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pause_state = FALSE
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game_check()
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return
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else
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heads_up = "[boss_name] attacks you for [boss_attackamt] damage!"
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playsound(computer.loc, 'sound/arcade/hit.ogg', 50, TRUE, extrarange = -3, falloff = 10)
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player_hp -= boss_attackamt
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pause_state = FALSE
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game_check()
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return
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return
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pause_state = FALSE
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game_check()
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/datum/computer_file/program/arcade/ui_interact(mob/user, ui_key, datum/tgui/ui, force_open, datum/tgui/master_ui, datum/ui_state/state)
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. = ..()
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@@ -126,7 +126,6 @@
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if(!computer)
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// This program shouldn't even be runnable without computer.
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CRASH("Var computer is null!")
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return 1
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if(!hard_drive)
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computer.visible_message("<span class='warning'>\The [computer] shows an \"I/O Error - Hard drive connection error\" warning.</span>")
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else // In 99.9% cases this will mean our HDD is full
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